Logic Masters Deutschland e.V.

Te Ka (Nurikabe Chaos Construction)

(Eingestellt am 16. Juni 2024, 03:39 Uhr von MaizeGator)

Rules

  • Normal Sudoku Chaos Construction rules apply: Place the digits from 1-9 into every row, column, and region (groups of 9 connected cells), which the solver must locate. No two regions may have the same shape, including reflections and rotations.

  • Normal nurikabe rules apply: Shade some cells blue (representing water), such that all water cells are orthogonally connected, but water may not fully cover a 2x2 area. Shade the remaining cells green, which represent islands.

  • Each Chaos Construction Region contains at most one Nurikabe Island, while each Nurikabe Island must be contained within a single Chaos Construction Region. No two Nurikabe Islands may have the same number of cells.

  • If a cell with an arrow is WATER, the digit indicates the distance to the nearest island cell in the direction of the arrow.

  • Else if a cell with an arrow is ISLAND, the digit indicates the number of cells in the island and the direction of the arrow is irrelevant. An island does not necessarily need to have such an arrow.

Puzzle Link

  • SudokuPad
  • Background

    For my second puzzle, I wanted to pay homage to a few of my favorite puzzles, including Agent's "Polynesia" and Christounet's "Sudokabe". However, those were both Deconstructions, and being a new setter, thought it would be better to try a Chaos Construction first.

    For region-building clues, I've always loved direction-pointing arrows. These arrows have been thoroughly explored by various setters, but the ambiguity of the arrows adds an extra twist. This aspect was inspired by KNT's recent "Red Team, Blue Team".

    I must acknowledge the above-and-beyond coaching from three setters that I've admired for a while. Agent, Christounet, and Niverio played a massive role in getting this puzzle to its final state and were outrageously generous with their time and expertise over the past few days in test-solving and offering feedback and suggestions.

    We are still watching a lot of Moana in my household. The final battle scene is quite chaotic, so it made sense to name my Nurikabe Chaos Construction after the lava goddess-turned-demon "Te Ka" from the movie.

Lösungscode: Locate the Chaos Construction Region that contains Row 3, Column 4. Input the number of Nurikabe Island cells in that region, then list the digits of that region (both land and water) from left-to-right and top-to-bottom. (10 digits total)

Zuletzt geändert am 16. Juni 2024, 13:27 Uhr

Gelöst von nuzzopa, Belamis, Christounet, itweb, Niverio, Xalothros, jkuo7, Agent, marcmees, Myxo, Franjo, Paletron, Jesper, ONeill, Prutsbeest, MagnusJosefsson, taide, LeaVulpina, Snookerfan, KNT, ... GoogleEnPassant, irq, misko, Allagem, smckinley, TheZwierz, halakani, NightDog, RubberMittens, tuturitu, SKORP17, applesauce, sfushidahardy, Piatato, OGRussHood, Wynn, codewizard, zakkai, Uhu
Komplette Liste

Kommentare

am 25. Juli 2024, 23:55 Uhr von Piatato
Lovely!

am 23. Juli 2024, 21:22 Uhr von sfushidahardy
Excellent puzzle! I really enjoyed the different logic necessary at different "phases" of the solve!

am 20. Juni 2024, 17:25 Uhr von henrypijames
"No region should have the same shape" is not part of "normal CC rules" - placing that sentence under that headline makes it likely for solvers to miss this additional constraint.

am 18. Juni 2024, 01:19 Uhr von etoler
BEAUTIFUL puzzle! Several moments of "There's no way to tell anything about this. Except that. And that. And..." and suddenly it's solved.

Zuletzt geändert am 17. Juni 2024, 03:41 Uhr

am 17. Juni 2024, 03:40 Uhr von thoughtbyte
Awesome stuff yet again! Some nice fresh logic without being overly difficult. Thanks!

am 17. Juni 2024, 00:16 Uhr von LeaVulpina
What an INCREDIBLE puzzle this is!!!

I was convinced the whole way through that I couldn't possibly be getting through it without having got something wrong, so I was delighted when I saw "The solution is correct." xD

am 16. Juni 2024, 23:38 Uhr von MagnusJosefsson
Great puzzle, with some really nice original logic!

am 16. Juni 2024, 22:36 Uhr von Prutsbeest
Very nice puzzle indeed! The first part was easy, the second part a bit harder. Overall not too difficult yet very satisfying to solve, thanks!

am 16. Juni 2024, 22:11 Uhr von ONeill
Very nice and unique chaos construction!

am 16. Juni 2024, 19:46 Uhr von Franjo
Nurikabe plus CC? I cannot resist trying such a puzzle! And this one turned out to be very nice. Thank you so much for sharing.

am 16. Juni 2024, 19:32 Uhr von Myxo
Wonderful construction!

Zuletzt geändert am 16. Juni 2024, 17:12 Uhr

am 16. Juni 2024, 17:11 Uhr von marcmees
Feels like the real puzzle started only when the islands were found. Very nice. thanks.

am 16. Juni 2024, 14:46 Uhr von Agent
Great puzzle, very fun and smooth!

am 16. Juni 2024, 13:27 Uhr von MaizeGator
Shortened and changed solution code for clarity

am 16. Juni 2024, 11:23 Uhr von Niverio
Was a pleasure to be part of this setting process, although even partly. Awesome puzzle!

am 16. Juni 2024, 08:56 Uhr von Christounet
Awesome nurikabe and region building logic ! Enjoyed testing the different versions of the puzzle. Looking forward to your next puzzle. Thanks :)

Schwierigkeit:4
Bewertung:97 %
Gelöst:60 mal
Beobachtet:5 mal
ID:000IJA

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