The Deck of Many Things
(Eingestellt am 7. September 2023, 20:30 Uhr von ViKingPrime)
PUZZLE:
RULES:
"Normal"
Schrödinger rules apply.
(i.e. place the digits 0 through 9 once each in every row, column, and box;
two of the digits will have to share a Schrödinger Cell;
each row, column and box contains exactly one Schrödinger Cell).
Normal
Arrow,
Between-Line,
German Whisper (
green),
Killer,
Kropki,
Odd/Even and
Thermometer rules apply.
Note: If a Schrödinger cell falls within --
an Arrow, German Whisper line or Killer cage, both digits contribute their value;
a Kropki dot, a Between-Line, an Odd/Even cell or a Thermometer, both digits must satisfy the condition
(i.e. both be consecutive with or both be in a ratio of 1:2 with the adjacent cell; both digits must be between the digits within circles; both digits must be Odd or Even; or both digits must be higher/lower than previous/subsequent digits on the stem).
Note: The digit '0' is by definition an Even digit.
MODIFIER:
•
Spin the Wheel: Modify the above rules, depending on where the '
0' is placed in Column 1 (
only one option will be valid, to be deduced by the solver)
9) if placed in
R1C1,
the German Whisper line becomes a Renban line, where digits form a set of consecutive, non-repeating digits in any order.
8) if placed in
R2C1,
all Circle cells (i.e. odd) become Square cells (i.e. even)
7) if placed in
R3C1,
the Between-Line becomes a Palindrome and must read the same backwards and forwards
6) if placed in
R4C1,
the German Whisper line becomes a Tens line, consisting of one or more contiguous groups of cells, each of which sums to 10 (these groups of cells cannot overlap)
5) if placed in
R5C1,
all digit values are to be 'Mirrored' for Killer cages only (e.g. when placed in a Killer cage, 1 will count for 9 towards the cage sum, 2 will count for 8, etc.; 0 and 5 will retain their values); digits
retain their value for other clues
4) if placed in
R6C1,
all Black dots (i.e. ratio) become White dots (i.e. consecutive)
3) if placed in
R7C1,
all Thermometers become Arrows, where the value of digits along the stem add up to the value of digits in the bulb
2) if placed in
R8C1,
all Square cells (i.e. even) become Circle cells (i.e. odd)
1) if placed in
R9C1,
except for that cell, remove all
other instances of the digit '1'; the remainder of the grid is to be solved as a normal Sudoku using the digits 0, 2-9
INTRODUCTION:
Choose wisely, Adventurer, but fear not - I would not permit you to wander too far without realizing your folly.
Here are the other entries in the "
Spin the Wheel" series, for those interested:
"
Buy Somethin' Will Ya!"
"
No Wishing for More Wishes"
Solve in f-puzzles!
Solve in SudokuPad!
Lösungscode: The digits along Row 1, left-to-right, then the digits along Column 1, top-to-bottom (if Schrödinger cells are included, place the lowest then highest digit for those cells).
Zuletzt geändert am 18. September 2023, 01:11 Uhr
Gelöst von Leonardo024, SirWoezel, thoughtbyte, ThePedallingPianist, marty_sears, gdc, Ratfinkz, Flinty, StartUp21, blackjackfitz, KyubiBoy
Kommentare
Zuletzt geändert am 21. April 2024, 00:56 Uhram 21. April 2024, 00:54 Uhr von Ratfinkz
7 is not 3
am 10. September 2023, 00:08 Uhr von thoughtbyte
Very fun puzzle! It was like a scavenger hunt at the outset. After figuring out the first part, the second part had a lot of fun s-cell moments combined with the added rule from the wheel. Thanks!
Zuletzt geändert am 9. September 2023, 21:14 Uhram 9. September 2023, 11:30 Uhr von Leonardo024
Wow, just wow! What a beautiful idea :) took me some time to break in but it was very enjoyable along the way and this just makes you have to rethink all your standard strategies, loved it!
---
@Leonardo024 - Thank you for the kind words! I got a lot of mixed reviews from initial testing but I think it helps to think of the break-in as a scavenger hunt. I'm so glad you liked it <3 -- VKP
am 9. September 2023, 01:00 Uhr von ViKingPrime
Updated difficulty (based on feedback).