Logic Masters Deutschland e.V.

New sudoku variant: Earthquake

(Eingestellt am 14. März 2021, 05:58 Uhr von grkles)

Hello! I've created a new sudoku variant, which I call Earthquake Sudoku, though you could also call them "broken skyscrapers". This post consists of two puzzles: first, an easy 6x6 puzzle to serve as an introduction to the ruleset, and then a full 9x9 puzzle.

Earthquake 0: Tremor

Normal sudoku rules apply. Treat digits in the grid as buildings of that height. After an earthquake, every building in the grid of height 5 or more has fallen down. Each of those buildings fell in one of the four cardinal directions, extending in a straight line a distance equal to its height, beginning in a cell orthogonally adjacent to its original cell. (It starts next to its original cell, leaving 0 stories behind.)

At least one story of each fallen building fell outside the grid, and the numbers outside the grid indicate how many total stories fell out in that direction from that row or column. Multiple buildings may contribute to each total, and a blank outside the grid is equivalent to a 0.

Cells in the grid that were hit by a fallen building were completely destroyed. The given digits are the only buildings still standing after the earthquake. Can you rebuild the city and return each building to its original height?

Play online at f-puzzles or penpa. When solving on f-puzzles, I recommend highlighting buildings to indicate the direction they fell, and highlighting destroyed cells as well. When solving on penpa, you can use arrows to indicate the falling direction (the Shape -> Arrow -> Arrow Tips tool works particularly well for this).

I've also created a solution guide google doc; this intro puzzle is easily solvable without it, but the guide demonstrates in detail the kinds of logical deductions required to solve an Earthquake Sudoku.



Seismology

Normal sudoku rules apply. Treat digits in the grid as buildings of that height. After an earthquake, every building in the grid of height 6 or more has fallen down. Each of those buildings fell in one of the four cardinal directions, extending in a straight line a distance equal to its height, beginning in a cell orthogonally adjacent to its original cell. (It starts next to its original cell, leaving 0 stories behind.)

At least one story of each fallen building fell outside the grid, and the numbers outside the grid indicate how many total stories fell out in that direction from that row or column. Multiple buildings may contribute to each total, and a blank outside the grid is equivalent to a 0.

Cells in the grid that were hit by a fallen building were completely destroyed. The given digits are the only buildings still standing after the earthquake. Can you rebuild the city and return each building to its original height?

Play online at f-puzzles or penpa. When solving on f-puzzles, I recommend highlighting buildings to indicate the direction they fell, and highlighting destroyed cells as well. When solving on penpa, you can use arrows to indicate the falling direction (the Shape -> Arrow -> Arrow Tips tool works particularly well for this).

I've also created a solution guide google doc, if you get stuck or want to compare your solve path with mine.

Lösungscode: Column 8 of Seismology, then row 4 of Tremor.

Zuletzt geändert am 19. März 2021, 01:25 Uhr

Gelöst von PrimeWeasel, PixelPlucker, cdwg2000, marcmees, ogi.djukovic, kublai, bigger, starelev5, sandmoppe, udukos, Piatato, polar, Vebby, Niverio, stefliew, Playmaker6174, kinoseidon, Qodec
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Kommentare

am 4. März 2023, 01:56 Uhr von Playmaker6174
I expected that this would take me a long while to digest the idea and yeah I was totally right, still the solve path from the main one was surprisingly smooth and there were couple of funny moments in the later half too x)

am 20. November 2021, 23:01 Uhr von Vebby
Really cool and clever variant! Thanks grkles! :)

am 27. September 2021, 15:24 Uhr von Piatato
Superb construction! After understanding the ruleset, the puzzle in itself isn't too confusing, although I did manage to break it a couple of times due to a characteristic lack of diligence. I had great fun solving it anyway!

am 19. März 2021, 01:25 Uhr von grkles
Updating the image html to look nicer (thanks, glum_hippo!)

am 15. März 2021, 07:54 Uhr von PrimeWeasel
@cdwg2000

I didn't spot the inconsistent 3, I think it was PixelPlucker. grkles is in a different time zone, so he was asleep, and I thought it best to do some responding for him. He responded later with the edited comments.

am 14. März 2021, 13:58 Uhr von cdwg2000
@PrimeWeasel

Thanks.

Zuletzt geändert am 14. März 2021, 13:35 Uhr

am 14. März 2021, 13:26 Uhr von cdwg2000
@PrimeWeasel

I have carefully checked many times. In the rules I understand, all the conditions are met. I don't know what went wrong. I posted my answer. If you are convenient to check it for me, thank you!

~ Hi cdwg2000, thanks so much for the solve! I've checked over your solution and in Seismology, you have two 3s in column 4. All your falling buildings are placed correctly, though!

Zuletzt geändert am 14. März 2021, 15:02 Uhr

am 14. März 2021, 12:56 Uhr von henrypijames
"Not falling at the same time" doesn't work, as one would destroy the other, as specified by the rules. (Unless we assume a world where time is not one-dimensional, which would be even weirder than selective dark matter.)

Zuletzt geändert am 14. März 2021, 12:23 Uhr

am 14. März 2021, 12:21 Uhr von PrimeWeasel
@cdwg2000 that's not the solution code I had, it's close though. Have you made sure all digits lower than 6 that are not given are destroyed?

Zuletzt geändert am 14. März 2021, 12:18 Uhr

am 14. März 2021, 12:18 Uhr von PrimeWeasel
I see what you mean Henry. Best viewed as them not falling at the same time I guess. I've made 4 or 5 earthquakes like this and have gotten used to the concept and never thought much about the visual problems that occur

Zuletzt geändert am 14. März 2021, 12:11 Uhr

am 14. März 2021, 12:09 Uhr von henrypijames
So if you have a 8 and a 9 next to each other, and they fall in each other's direction, they would just do through each other as if they were made of dark matter? But at the same time they interact with lower buildings (as in destroy them) so not so dark-matterly after all. That's most certainly not intuitive and needs to be make clear explicitly in the rules.

Zuletzt geändert am 14. März 2021, 11:12 Uhr

am 14. März 2021, 11:06 Uhr von PrimeWeasel
Hi Henry, they all fall, there is no order, and they do not influence each other.

If you take the 14 for example next to row 4. That could mean (e.g) a 9 in colum 9 which would contribute to 9 stories falling outside the grid. You will need 5 more, which could come from a 6 in column 8 (1 stories falls in the grid), or a 7 in column 7 (2 stories fall in the grid), or an 8 in column 6. They do not hit each other, they just contribute to the amount of stories outside the grid.

Zuletzt geändert am 14. März 2021, 13:22 Uhr

am 14. März 2021, 10:23 Uhr von henrypijames
I think this ruleset really needs a detailed example outlining the process and various corner cases of the earthquake.

It's particularly unclear in which order the tall buildings fall. If building A falls into building B, does A fall first and destroy B, which then couldn't fall itself, or does B fall first so they both fall? What criteria(s) decides the order of fall? What if A falls into B, B onto C, C onto D and D onto A again - is such a circle allowed?

~ Hi Henry! Sorry for the confusion. The intention is that the order in which the buildings fall doesn't matter. Each cell in the grid is in one of three categories:

1. A building that fell.
2. A building that was too small to fall itself, but that was in the path of a falling building.
3. A building that was too small to fall itself, and wasn't in the path of any other falling building.

The order is then "whatever order is needed to achieve this configuration", which is functionally identical to having the falling buildings pass through each other without colliding, while destroying the buildings in their path that were too small to fall.

I agree this doesn't make physical sense (because the falling buildings selectively interact with their surroundings), but it definitely works for the purposes of solving the puzzle!

I hope this helps

Zuletzt geändert am 14. März 2021, 13:34 Uhr

am 14. März 2021, 08:38 Uhr von PixelPlucker
Hello there!

~ Hi! :D

am 14. März 2021, 08:37 Uhr von PrimeWeasel
Finally, grkles is here! Earthquakes are such fun. Try it y'all!

am 14. März 2021, 06:03 Uhr von grkles
Fixed the broken html tags for links to solution guides.

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