I'm done with arrow puzzles. Normal Sudoku rules apply. Two cells a knight's move away from one another can't contain the same digit. From each gray cell you can draw at least one straight 2-cell long orthogonal arrow. The digit at the origin of the arrow is the sum of the two digits on the arrow. All the possible gray cells are given. Enjoy! |
|
Solution code: Row 2, row 3
on 4. October 2020, 13:08 by geronimo92
Antiknight + negative constraint are very useful.....
Please note: The German version of this page has changed. It is possible that this page does not contain the latest information.