Logic Masters Deutschland e.V.

Portaly Shivers

(Published on 12. March 2025, 00:53 by Pixel_StrengthReal)

These puzzles were inspired by my puzzle "Slide And Seek #2: Sliding into Portals". Thank you to Wisty for helping me with setting the main puzzle. There is an example puzzle below.

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RULES:

• Draw non-intersecting orthogonal lines of at least 3 cells ("shivers") in the grid such that every unshaded cell has a line on it. Shivers turn at every cell except their endpoints.

• A large number in a cell indicates the exact count of cells that shiver occupies.

• Shivers may not pass through bold borders.

• Dashed squares are endpoints.

• Labelled circles are portals. A shiver may not start or end on a portal. If a shiver enters a portal vertically, it must leave the other side horizontally, and vice versa. Portal pairs count as 2 cells for shivers.

• X and Y must each represent a consistent number every time they appear. X and Y may be the same number, if they so desire.


Solve the Main Puzzle on Puzzle TV Here

Solve the Main Puzzle on Penpa Here



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Solve the Example Puzzle on Penpa Here

Solve the Example Puzzle on Puzzle TV Here

Solution code: The Solution Code is the count of shivers in each row.

Last changed on on 12. March 2025, 01:23

Solved by sfushidahardy, Grausbert, filuta
Full list

Comments

on 12. March 2025, 01:23 by Pixel_StrengthReal
changed solution code wording

on 12. March 2025, 01:08 by sfushidahardy
Great puzzle! Really made me learn the logic behind how to solve shivers puzzles.

on 12. March 2025, 01:04 by Pixel_StrengthReal
added solution image for example puzzle to the puzzle page

Difficulty:3
Rating:N/A
Solved:3 times
Observed:1 times
ID:000MDV

Standard puzzle Puzzle variant Variant combination New Path puzzle

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Solution code:

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