Modular Knights
(Published on 21. January 2025, 19:50 by Jolly Rogers)
RULES:
- Normal Sudoku rules apply.
- Digits along an arrow must sum to the digit in that arrow's circle.
- Also, the digit in an arrow circle must belong to the same modular group [147], [258] or [369], as every cell a single chess knights move away from it.
- For example: if cell r1c1 was an arrow circle, its digit would belong to the same modular group as cells r2c3 and r3c2.
LINKS:
Play on SudokuPad
Hope you enjoy.
Solution code: Column 4 (top to bottom)
Solved by SKORP17, Joyofrandomness, SincereEngineer, Bjd, BlackWolf, ___, AnebodaSlatorp, kublai, gxorgx, palpot, by81996672, mathpesto, cmigas, damo_89, paranoid, Snookerfan, RebelSystem, WarriorKitten, ... wilsig, ryanprobably, avishai, oskode, zuzanina, mercierus, Cialoh, Chlorophyll, snowyegret, Julianl, dennischen, Shweebag, StephenR, dipiz, DedaKosta, BorisTheSnake, Whaargaarbl, 99jau99, pepe74287
Comments
on 27. January 2025, 09:39 by BorisTheSnake
Wow, took way longer than expected, but such a pleasure! Loved it!
on 23. January 2025, 08:21 by oskode
That was incredible!
on 22. January 2025, 21:27 by wilsig
Wow, that was hard for me, but extremely delightful
Last changed on 22. January 2025, 10:22on 22. January 2025, 10:22 by Snookerfan
Beautiful puzzle full of fresh logic! Thank you
on 22. January 2025, 03:47 by mathpesto
Fascinating deductions throughout!