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Giraffe Hunt 2

(Published on 24. October 2024, 22:08 by ralphwaldo1)

This puzzle has the same idea as an earlier puzzle but I hope this one is more approachable.

Normal Sudoku rules apply.
Anti-Giraffe: Cells (1,4) apart cannot be the same.

Kropki dots: black dots join digits that are in a 1:2 ratio; white dots join digits differing by 1.
Thermo: digits on the grey line increase from bulb to tip.
Killer Cage: digits in the black cage sum to the small number in the top-left of the cage.
Clone Cages: the blue cages contain the same pair of digits.


Click grid to play in SudokuPad
Thanks to gdc for version of the app which understands the anti-giraffe rule!

N.B. "Giraffe" is the name given in fairy chess problems to the (1,4)‑counterpart to the knight, as can be seen in the bonus chess problem with both knights replaced by Giraffes. (e.g. white Giraffe could play from e8 to f4).

Helpmate in 3 (Black helps White to give mate after BW BW BW)
Knights replaced by Giraffes.
2 solutions

Chess Solutions: (select to display)

1.GId2 b4 2.GIe6 Kc6 3.GIa5 b5 #
1.Ka5 b3 2.GIb2 GIa7 3.GIa6 GIe6 #

Two model mates (each square guarded or blocked exactly once) with wGI, bGI and P exchanging duties between the solutions.


Solution code: (For the sudoku) 6th row.

Last changed on on 25. October 2024, 21:46

Solved by SKORP17, gdc, ThePedallingPianist, tangobunni, Bjd, Piff, Lakritze, Myreque, bansalsaab
Full list

Comments

on 25. October 2024, 21:42 by ralphwaldo1
SudokuPad link updated with version understanding anti-giraffe.

on 24. October 2024, 23:43 by gdc
Fantastic follow-up to the original giraffe hunt. Silky smooth finish and nice presentation of "the idea".

Difficulty:4
Rating:N/A
Solved:9 times
Observed:0 times
ID:000KED

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Solution code:

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