Dutch Snake
Rules:
Normal sudoku rules apply. Draw two snakes in the grid. A snake is a one-cell-wide path of orthogonally connected cells which may not touch itself orthogonally and each cell on the grid belongs to exactly one of the snakes. One of the snakes acts as a Dutch whisper; orthogonally adjacent cells in this snake must have a difference of at least 4. For a digit in a circle, it indicates exactly how many circles contain that digit. All the circles are on the same snake and the diamond is on the other snake. Digits on a purple line form a set of consecutive integers in some order.
Solution code: Row 6 followed by row 7.
on 18. April 2024, 15:31 by polcat
Such a fun puzzle!
on 17. April 2024, 14:00 by wilsig
Brilliant
on 17. April 2024, 01:22 by Allagem
What a delightfully quirky puzzle! Early on it seems like the entire puzzle will fall apart, but then the trail stops short and the puzzle puts up a solid fight until the end. Great use of Counting Circles as well!
on 16. April 2024, 18:45 by marty_sears
Classic Dorlir puzzle this... a very interesting core idea that becomes apparent as you start filling in cells, a bare looking starting grid where the few clues that exist are very powerful, and lovely logic throughout...