Paths to Nowhere
(Published on 11. April 2023, 08:23 by Andrewsarchus)
Rules:
- Normal Sudoku rules apply.
- The grid contains nine paths, each with a different path length from 1 to 9.
- Paths do not touch themselves orthogonally
- Paths do not touch each other orthogonally
- Each circle on the edge of the grid is the starting point of a path, and
contains a digit equal to the length of the path.
- Each circle in the interior of the grid (away from the edge), is the endpoint
of a path, and contains the length of the path.
- A path's endpoint may be uncircled if and only if the digit in the endpoint
is not equal to the length of the path.
- A path of length N may only contain the digit N at its beginning or at its
end - never in the middle of the path.
- Squares do not lie on paths and count the number of path cells in their
surrounding 3x3 neighborhood
- All possible circles and squares are given.
Play Online:
f-puzzles:
Paths to Nowhere
ctc:
Paths to Nowhere
Solution code: Row 7 and Column 7
(left to right, top to bottom, no spaces)
Solved by Vebby, PrimeWeasel, kublai, Arlo Lipof, peterkp, Lizzy01, NIGHTCRAULER, farodin64, grkles, Jay Dyer, saydo17, darrenfwl, britboy3456, salsais, LeaVulpina, kamkam, Chishiri, batmanprof, lukeyy, Possum, Felis_Timon, cmatthews30, Trickyman, dogfarts, trashghost, maniacaljackal, wuc, Calesch, annaswan, sorryimLate
Comments
on 4. July 2024, 16:04 by wuc
Why havent more people solved this? Real beauty. Very clever setting thx.
on 12. April 2023, 22:44 by farodin64
Very entertaining puzzle, thanks a lot! For me more a 3*-puzzle.