Whispers on Wind
(Published on 25. February 2023, 22:00 by Nai Night)
Rules:
- Normal Sudoku rules apply. German Whispers. Thermometer. Anti-Knight.
- German Whispers: Neighboring digits on a green line have a difference of at least 5.
- Thermometer: Digits along a thermometer must increase starting from the bulb end.
- Anti-Knight: Cells that are a chess knight's move apart must not contain the same number.
Solve online:
Solution code: Row 3, followed by Row 7 (18 digits, no spaces).
Last changed on -
Solved by galium_odoratum, antiknight, SKORP17, Julianl, AvonD, by81996672, Bjd, asver, ScatterBrain, HolgerTra, Askloomok, lianarox, lovely, 99jau99, PippoForte, karen_birgitta, annnz, serpentium, Sewerin, snuuba, BlackWolf
Comments
on 16. July 2024, 10:52 by snuuba
Probably top three most difficult puzzles I've ever solved, close to three hours.
Figuring out the relative polarities for the long whispers was probably the easiest part. After a hour+ grinding I figured out the actual polarities. Figuring out which way monogamous digit goes was the final lock, after that it was basically anti-knight puzzle.
High quality setting, very nice. Thank you.