Rules:
Normal sudoku rules apply.
Anti-knight: Cells that are a chess knight's move apart must not contain the same digit.
Arrows: The digits along each arrow must sum to the digit in its circle.
Palindrome: Digits along a grey line read the same forwards or backwards.
Quadruples: Digits in a white circle must appear at least once in the four surrounding cells.
CtC Web App link (has solution check)
Solution code: Row 2 and row 8, 18 digits, no spaces.
on 13. July 2022, 12:34 by Playmaker6174
Wonderful puzzle! Really enjoyed the break-in and how everything got resolved later on, excellent use of the anti-knight constraint :)
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I'm very pleased to hear that you liked it so much. Thank you very much :)
on 2. July 2022, 14:21 by Frans Wentholt
Very nice puzzle!
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Thank you, happy to hear you liked it.
on 23. June 2022, 18:06 by zegres
Beautiful puzzle with very neat break in!
I just love how there seems to be no end of neat patterns to discover on a simple 9x9 grid.
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Thank you so much, I'm glad you enjoyed it! Our hobby is rather amazing isn't it!
on 26. May 2022, 07:20 by KyleBaran
I like the rule interactions w the break in. Good stuff
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I'm happy you appreciated that - I was quite excited to 'discover' it.
on 25. May 2022, 19:43 by PinkNickels
Beautiful setting. One of my favorites of late.
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Thank you! That's so kind of you to say.
on 23. May 2022, 13:33 by Christounet
Lovely and subtle break-in ! Knights jumping all over the place !
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Hehe! Thank you! I am very glad you enjoyed it.
on 21. May 2022, 22:54 by dumediat
I really enjoyed the break-in for this one. Not too easy but not too complicated. Thank you for sharing!
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Thanks for the kind words, I'm glad you liked it.
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