Puzzle Name: Have Another Go
Puzzle Type: Special ruleset, Killer, XV
Puzzle Link: F-Puzzles
Or, play on the CTC software
Back in May,
virtual published
Do Have A Go, which incorporates the rules of GO into sudoku.
It was pretty hard.
This one should be a bit easier.
Rules:
- Classic: Normal Sudoku rules apply.
- Special: Normal Go rules apply.
- Killer: Digits may not repeat in cages.
- XV:
- Two digits that share an X clue sum to 10.
- Two digits that share a V clue sum to 5.
- All possible X and V clues are given.
The squares in the grid correlate to the intersections of a 9x9 GO board.
Even and odd digits represent black and white stones, EXCEPT that The number 5 represents unplayed positions, or "Liberties."
All connections in Go are orthogonal; diagonally adjacent stones have no effect on each other.
Stones are captured when the chain of connected stones has no remaining liberties adjacent to it.
Since all digits must appear in the solution, none may be under threat of capture when the grid is full.
In other words, all groups must orthogonally touch two or more Liberties.
Go rules for capture, Including Examples