Normal Sudoku rules apply.
Standard Odd/Even rules apply. Digits in grey circles must be odd. Digits in grey squares must be even. Standard Little Killer rules apply. Digits along the indicated diagonals must sum to the clue outside the grid.
CHECKER JUMP RESTRAINT. Digits separated by a checkers jump move (ie 2 spaces diagonally) cannot repeat. See example diagram.
The number ones here are fine, as they are not EXACTLY two cells apart diagonally. The number fives are not, as the two that are marked are EXACTLTY two cells apart diagonally.
Check it out on f-puzzles here .
Or Check it out on the CTC App here .
Solution code: Row 5 and column 6.
on 25. November 2021, 18:33 by AppleSaws
Great puzzle! Took me a little while to get used to checking for checkers jumps and to realize the implications of it, but wasn't bad at all.
on 25. November 2021, 17:56 by Playmaker6174
A weird constraint that forces a very smooth solve path, nice puzzle there :)
on 25. November 2021, 09:49 by aruvi
Very nice puzzle, brilliant variant.
on 5. November 2021, 09:15 by CHalb_mod
Sudoku tag added
on 16. July 2021, 16:20 by RootsInWermland
Nice and interesting variant of this type with this jump constraint. It took a little while to get hang of it but when I got it - the logic became interesting.