Special thanks to @Sktx for the idea behind XV Life VX Sudoku. The original creator of the Game of Life is famed British mathematician John Conway. You can read about him and the game here.
The goal of the puzzle, besides Classic Sudoku, is to color cells as Dead or Alive and have them remain that way if there were to be an iteration. This is called a Stable Configuration. The rules are simple. Dead cells cannot have exactly 3 cells touching them (orthogonally or diagonally) that are alive. Alive cells must have exactly 2 or 3 other alive cells touch them (orthogonally or diagonally). Cells in Killer Cages or on Killer Diagonals are dead. A digit in a circle tells you how many touching cells have the same state. A digit in a diamond tells you how many touching cells have a different state. A digit that has the properties of a circle and a diamond will contain both shapes (or a star in Penpa+). XV and Modified VX rules also apply. Detailed rules are below if you need clarification, as well as an example puzzle already filled out.
If you would like to try a mini 5X5 version first, you can do so here. XV Little Life VX Sudoku. Digits are 1 through 5.
Here is a Game of Life simulator Game of Life.
Title: XV Life VX
Type: Sudoku
Link: Penpa+ link to XV Life VX Sudoku You may use Normal/Large/Medium/Small Blue, Green, or Red numbers in any combination. You must shade dead cells in black or dark grey for the answer check to function.
Link: F-puzzles link to XV Life VX Sudoku
Variants: XV, Modified VX, Killer, Little Killer, Life
The XV Easy Life VX: If you found the puzzle too difficult, I added more approachable initial conditions to the puzzle below.
Link: Penpa+ link to XV The Easy Life VX Sudoku You may use Normal/Large/Medium/Small Blue, Green, or Red numbers in any combination. You must shade dead cells in black or dark grey for the answer check to function.
Link: F-puzzles link to XV The Easy Life VX Sudoku
1) Sudoku
3) Killer Cages
4) Little Killer
5) Life
Example of a valid Life puzzle. All circles and diamonds are given.
Modified VX examples--(0 for Penpa+, 9 for f-puzzles):
ROW 2--Six multiplied by five equals thirty (6 X 5 3 0/9).
ROW 3--Five summed with zero equals five (5 V 0/9).
ROW 4--Three summed with two equals five, also two multiplied by four equals eight (3 V 2 X 4 8).
COLUMN 1--Six is greater than five, also five is greater than three (6 V 5 V 3).
COLUMN 2--Five is greater than zero but also five summed with zero equals zero (5 V 0/9).
COLUMN 3--Two multiplied by three equals six, also six summed with four equals ten (2 X 3 6 X 4).
COLUMN 4--Seven is greater zero, also two summed with eight equals ten (7 V 0 2 X 8)
Solution code: Enter the digits of the Live cells in Row 3, Row 8, Column 8 and Column 9 from left to right and top to bottom. 17 digits in total. Please remember to change the 9's to 0's if you solved the puzzle using f-puzzle.