Welcome To Mars (Anti-knight/Thermo Sudoku)
(Published on 8. May 2021, 19:53 by EliasKar)
Normal Sudoku rules apply.
Cells a knight's move away in chess cannot contain the same digit.
Digits along thermometers must increase starting from the bulb.
The alien's eyes (highlighted circles) must contain odd digits.
Click
here to play online!
Solution code: Rows 8 and 9 (18 digits, no spaces/commas)
Solved by cfop, Kigor, subtize, ManuH, SirWoezel, jhuijts, antiknight, abed hawila, jchan18, PotatoHead21, cdwg2000, polar, misko, Isa, SKORP17, SirSchmoopy, PixelPlucker, mlkj, galgamer, zuzanina, leemsa, clohrmann, amirbeirat, morgannamodeaura, 111chrisi, zlotnleo, StefanSch, avahales, AvonD, apwelho, luuu, Sewerin, cbrown92
Comments
on 25. August 2021, 20:59 by uvo_mod
Label "Online Solving Tool" ergänzt.
on 9. May 2021, 07:42 by cdwg2000
Very nice!