Logic Masters Deutschland e.V.

Treasure Maps Python 4

(Published on 2. January 2021, 05:35 by Eggr)

Same Rules. Another challenging one.
An introductory puzzle for this ruleset is here
Easier versions can be found here and here.
The other Challenge: here


Rules:
All cells with the same shape are clues on a "treasure map", where the value of each clue denotes its distance from a hidden cell.

The Triangle map points to the head of a snake. The Circle map points the tail of a snake.

Place a snake into the grid connecting the head to the tail. Diagonal touching is allowed

Each clue also indicates how many of the 8 surrounding cells are part of the snake

Clues can not be on the snake.


Treasure Map Example:


Puzzle: link

Penpa+ Link to solve online


Disambiguation:
A snake is a 1-cell wide path of orthogonality connected cells, starting at the 'head' and leading to the 'tail'.
The snake never touches itself orthogonally, but may touch diagonally.

Created by: Greg Rodgers Powers

Solution code: Number of Snake cells in each row. (Example: 13310)


Solved by CJK, Dandelo, H1324851344, NikolaZ, cdwg2000, Jesper, jessica6, Lenne, Farkov, zorant, hurrdurr
Full list

Difficulty:5
Rating:N/A
Solved:11 times
Observed:2 times
ID:00052F

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Solution code:

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