Logic Masters Deutschland e.V.

A Knight's Move

(Published on 12. December 2020, 01:00 by Lisztes)

RULES:

Normal Sudoku rules apply. Each row, column, and 3x3 box contains each number from 1 to 9 exactly once.

Antiknight Sudoku rules apply. Digits cannot be a knight's move apart from each other.

The puzzle is also available online.

Solution code: Row 7 and Column 6

Last changed on -

Solved by saskia-daniela, brandon_bot, soroush, Bobby, zhergan, Dina, jorgenunez, Narayana, Quarterthru, NikolaZ, Julianl, galgamer, Fedo , 111chrisi, Greg, ManuH, Uhu, Realshaggy, SKORP17, amirbeirat, ... MB_Cyclist, justnow, Konzert, Nairi, CSR94, cfop, apendleton, Askloomok, kkli, mlkj, apwelho, flaemmchen, KatiBru, Epsiloneuclid, Carolin, belfieldtj, marsigel, bugsduggan, beca79, PinkNickels
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Comments

on 15. December 2020, 04:44 by Grumpy
I feel like the beginning was clever, but the rest was mostly just brute force. Took me a good while - mostly because I'm terrible, though.

on 12. December 2020, 05:50 by Dina
Started off quite easy and then got trickier. Interesting puzzle!

Difficulty:3
Rating:76 %
Solved:70 times
Observed:10 times
ID:0004T7

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Solution code:

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