A Killer Knight 9-Ball
(Published on 29. September 2020, 20:57 by PrimeWeasel)
A game of 9-Ball has taken off and so far none of the balls have been potted. All of them will have to go into one of the six grey pockets. How? you might ask. Well, they have to make at least two Knight jumps from the position they're in now to reach a pocket with a consecutive digit. So, for instance, a 4 makes a Knight's move to an empty cell turning it into another 4. From there it can either make another Knight's move to another empty cell turning it into yet another 4, or to a pocket, which would be, in case of a 4, a 3 or a 5.
Normal Sudoku rules apply
Killer Rules apply. Caged digits sum to the digit in the corner and digits can not repeat in a cage.
https://f-puzzles.com/?id=y4vflqta
Solution code: Row 7, Column 8, 18 digits, no spaces
Last changed on on 1. October 2020, 12:54
Solved by Semax, ThrowngNinja, primovera, NikolaZ, Puzzle-Elch, zorant, Piatato, Vebby
Comments
on 12. April 2022, 10:27 by Piatato
Creative idea for a puzzle! Fun solve :)
on 2. October 2020, 19:44 by primovera
I agree, this puzzle deserves a couple more solves.