I created a whole new experience, a Sodukolike (a Roguelike Sudoku experience), which is in essence a series of multiple Sudokus with changing line constraints depending on your chosen class.
Start with the first level of the dungeon and everything should be explained inside the rules there.
Level 1: Level 1
Level 2 (Only enter after you beat Level 1): Level 2
Level 3 (Only enter after you beat Level 2): Level 3
Epilogue (Only enter after you beat Level 3): Epilogue
Lösungscode: What class can beat the whole dungeon? (5 letter word)
am 26. Februar 2024, 18:20 Uhr von LuanMerlin
Really liked the idea of this. I'd love to see more puzzle series like this. (or even see this concept included in some sudoku role-playing video game)
am 9. Januar 2024, 19:51 Uhr von okchill
This is amazing! I genuinely can't even fathom how you made it so that so many puzzles have unique solutions with the same line but with different constraints.
am 8. Januar 2024, 18:16 Uhr von damasosos92
Loved this concept! Can't wait to see a real game with this.
am 8. Januar 2024, 08:09 Uhr von BlackWolf
I’m likely misinterpreting the rules, but can the region sum character be used on level 3? That was the character I used in level 2 but the line logic doesn’t seem to make sense to me? Do only the digits 1-6 apply, or can it be any number from 1-9?
Response: Only digits 1-6 apply. But read the rules carefully. If you can trivially prove that your class cant solve the puzzle, your run ends and you need to choose another class and restart the dungeon :)
am 7. Januar 2024, 23:32 Uhr von Piatato
Great job, making this work out so well. :)
am 7. Januar 2024, 23:24 Uhr von emoney13
Great series of puzzles! Love how the solver can approach all the puzzles with the different constraints to find a solution or deduce a non-solvable puzzle
am 7. Januar 2024, 17:05 Uhr von jalebc
More explanation about the code?
am 7. Januar 2024, 16:56 Uhr von jalebc
More explanation about the code?
You will unlock several classes in this Roguelike. Which one of them can actually get to the end of the dungeon? The solution code is the RPG name of the class, not the Sudoku constraint.