Normal sudoku rules apply.
Cell connected by an X must sum to 10.
Cell connected by an V must sum to 5.
Digit in the grey circle must be odd
Digit in the grey square must be even
Digits inside a small circle must be in one of the 4 surrounding cells
---------------------------------------------------
The 4 Horsemen
Digits on thermos(Horsemen) must increase from the bulb.
and their Weapons..
Palindrome = Digits must read the same from both directions of the grey line
Cage = Digits cannot repeat inside the cage (redundant in this puzzle)
Arrow = Digits on arrow must sum to the digit in the arrows circle
Between Line = Digits along the line must be between the circle's of the line
---------------------------------------------------
All 4 weapons have the same sum (counting all the cells of a weapon combined)
Every cell that is part of a Horseman and/or their Weapon have Knight's (chess) move constraint, or in other words: Any cell/number that sees a Horseman or their Weapons can't be a knight's move away from the same number .
Lösungscode: Give the digits of row 1 and 2
am 2. Juni 2024, 11:33 Uhr von NurglesGift
added link
am 29. Dezember 2023, 23:36 Uhr von NurglesGift
fixed link
am 29. Dezember 2023, 21:14 Uhr von NurglesGift
Thank you, I did add a clarification of the rule
am 29. Dezember 2023, 21:12 Uhr von NurglesGift
description clarification
am 29. Dezember 2023, 19:15 Uhr von OutOfMyMindBRB
Nice knight's battle :-)
The knight's move constraint was not clear to me, i initially read it as a constraint only amongst the knights and their weapons (unsolvable) rather than any number that sees a knight or their weapons.
Also, i suggest turning off conflict checking because it seems to have a global anti knight constraint.
am 29. Dezember 2023, 02:21 Uhr von PinkNickels
Pretty unique puzzle. thanks for sharing