Logic Masters Deutschland e.V.

Knight Sudoku #2

(Eingestellt am 8. Oktober 2021, 14:31 Uhr von HawkAvatar)

Rules

  • Normal Sudoku rules apply
  • Every digit not on the border (i.e. inside the central 7x7 region) must see a copy of the same digit via the knight move (the seen digit may be on the border).

Links:

CTC

F-Puzzles

This is a second puzzle with this ruleset. Knight Sudoku

Lösungscode: Enter row 6 followed by column 5 (18 digits)


Gelöst von Prutsbeest, cdwg2000, Uhu, jalebc, djorr, Marcos, 333sudoku333, Bellsita, Steven R, RickHoffman, Danlej085, zorant, SKORP17, marcmees, tsc, Crystal Phoenix, SudokuExplorer, sf2l, Nairi, ... Johannes Quack, rimodech, VeTaurus, apendleton, logik66, FeddaHigh, ManuH, Mufasa, R3dD3vil2k6, Enkerro, lovely, haligonian, flaemmchen, apwelho, karen_birgitta, Abbott Abbott, jhuijts, zrbakhtiar
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Kommentare

Zuletzt geändert am 1. Februar 2022, 06:18 Uhr

am 1. Februar 2022, 06:15 Uhr von haligonian
Unless I missed something, I was able to find two possible solutions as none of the constraints in my final 4 squares prevented me from switching them (they were referring to each other and both possibilities satisfied the knights move). The digits I was able to successfully transpose were: r5c5, r6c5 and r5c7, r6c7.

EDIT: Never mind, the rules were correct and one digit wasn't satisfying a knights move in one of the transpositions.

am 8. Oktober 2021, 22:29 Uhr von djorr
This was a really nice concept, thank you!

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ID:0007VJ

Rätselvariante Online-Solving-Tool

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Lösungscode:

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